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Originally Posted by <Xeros>
666 posts? cool =P
And yeah, I hate when you get defeated by a final boss, specially when you have to go over an entire dungeon go get to it and you can't save.
Bit it's really sweet when you win at the first try
Just don't make my mistakes. You know those special dungeons in every RPG, where there are super strong enemies, super cool treasure or weapons, or whatever, don't train  beat the final boss first. The final fight loses completely all the excitement when you're overleveled =(
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Yeah, seriously.
I completely, totally, and utterly pwned the final boss of PSU (Phantasy Star Universe) from being overleveled. I killed him before he could even use his super attack, which starts when he hits 1/4 HP.

Same with .hack//G.U. Vol. 3. My Haseo was level 140 (max is 150) and I completely pwned the final boss. I didn't even have to heal.....it was so anti-climactic because you had to fight monsters 10-20 times harder than the boss JUST to get to him.

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Originally Posted by <Xeros>
It's curious how old games tend to be much harder than new ones =P
Have you played FF II? =O Compare it to FF X difficulty, which is a piece of cake
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Quote:
Originally Posted by Black Mage
FFX was a freakin push over lol so i agree 100%. Old SNES and NES rpg are 10x harder than most games today.
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Yeah, but that was mostly because they had no idea what they were doing.
