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Originally Posted by SuperJolt
Affection points are added/subtracted between Fayt and Company through "Private Actions"---those times when Fayt has a choice in responding. For instance at the beginning in the Hotel, the choices made there somehow affects characters millions of miles apart before you even meet each other 
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Which means that I somehow picked ALL the wrong answers and ended up pissing off EVERYONE......just perfect.
Quote:
Originally Posted by SuperJolt
I only found out about the specifics in the Affection FAQ on GameFAQs, though I had a vague idea of its existence because of Star Ocean 2 =P
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I saw mention of it in an SO3 guide, but no specifics.
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Originally Posted by SuperJolt
Sophia can get paired with Fayt bloody easily, which I don't mind except for the fact that in Urssa she knows how to cast a REAL Meteor Swarm, allowing Fayt to cream everyone being hitstunned every second by raging meteors of doom.
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Yeah.....I think I have my Sophia with Fire Bolt and Meteor Swarm. Extremely easy to cancel bonus that.
Quote:
Originally Posted by SuperJolt
Luther's still the harder pairing because of his wide radius attacks. It's annoying dealing with Perfect Symmetry and Ethereal Blast at the same time---often there can be no safe place to hide 
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Sad how the AI of the game can use attacks better than the player that spent over 400 hours on the game, huh?
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Originally Posted by SuperJolt
Aw, I can't singlehandedly decide what the majority of SO3 players do? 
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Not unless you're watching them all at the same time at all hours of gameplay. o_o
**Spoilers**
And you don't wanna be watching me 'play' with Sophia. xP
Quote:
Originally Posted by SuperJolt
lol sorry, merely based my assumption on how fast one can raise 3 characters to max Level. 1-2 hours tops with Triple EXP, +100% EXP acquisition and fast eliminations of those fishies in Sphere.
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I always used those slow bug things and the spiders. There's a really good spot....I think on floor 180 where you can go in, battle (only monster there), run to the exit a few steps away, run back in, and then battle it again, Simply repeat and you got some quick kills there. I managed to kill them with an Air Raid and Eth Blast and had Cliff and Sophia on cleanup for the ones it missed. lol.
Quote:
Originally Posted by SuperJolt
Kinda sucks how I'm so used to the fast grinding there. Leveling in turn-based RPGs feels sooooooo boring now, and I was a kid who actually liked that grinding 5+ years ago.
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I know what you mean. T_T
Though, it's always fun to play those turn-based ones that you played in the good ol' days for nostalgia. Those I can still tolerate.
Though, even I have my limits. All flash and no substance (i.e. KHII) bores the hell outta me even if it IS fully realtime.
Quote:
Originally Posted by SuperJolt
XD Great motivation. I didn't really enjoy the dungeon much, though I appreciated the battles (as always) and shortness for a postgame area.
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Yeah, definitely shorter than Sphere 211. lol.
Though, the part that bugged me was that I couldn't find a guide with the directions, so I ended up having to wait for Gondor to come over in the summer and get me through it.
Quote:
Originally Posted by SuperJolt
The last puzzle was cool with me, though. Just had to remember the simple FIRE + AIR combination to reach the final battle 
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I kept getting the colors mixed up. @_@
I was like "wait, yellow is earth and green is wind.....wtf?"
Quote:
Originally Posted by SuperJolt
Ooooh, nice to hear Ethereal Blast works here.  I never thought Fayt could get enough time, and stuck with the faster but much less damaging Blade of Fury > Air Raid combo.
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Hm. BoF and Air Raid would be an interesting combo. Hard to pull off since it would take a bit of time for Air Raid to start up after BoF, but interesting nonetheless.
But yeah, when you play with ONLY Fayt the entire time, you tend to learn to connect his attacks. lol.