After the copy of Wild ARMs Alter Code: F didn't read, I returned it and exchanged it for a copy of, you guessed it (from the title, of course), Radiata Stories!
I've heard quite a few good things about the game, so I decided to get it, since fate REFUSES to allow me to play Wild ARMs, plus this is one of the games that are exceptions to my "Never Buy Another SE Game Until SO: TFD Has An English Version!" Long plan title, eh? I have a list of the games under my exceptions, but this isn't what I'm talking about, no?
This is what I think from only an hour and a half of gameplay.
10 things that make RS good so far:
1 - Jack Russel is AWESOME
2 - He'll beat that gay-*** pansy, Fayt, any day
3 - The storyline is a little old, but it's easy to get a grasp on and stay with
4 - Ganz is equally cool
5 - I haven't seen so many diverse characters since Chrono Cross (no character model is the EXACT same except for castle guards, uniforms and all...)
6 - The battle system is quite impressive
7 - KICKING!!!!
8 - If it isn't glued to a wall, KICK IT!!!!
9 - Face models (the mouths don't look glued on)
10 - No horribly cluttered voice acting (I look at thee, SO3!)
3 things that make RS annoying:
1 - Silverwater, river, or whatever that f-ing last name is. The priest guy...or, the *** (Jack Russel FOREVAH!!!).
2 - The battle system can be hard to understand without the aid of an instruction manual (I had to learn everything from Ganz's tutorial)
3 - Can't customize what other party members equip?
On a final note, I forgot how to pull off a Volty Attack when your Volty Gauge is at MAX, can someone help refresh my memory? And also, I'm pretty sure there's a lot for me to go through and lots of other party members to recruit, so this list will be entirely different by the time I beat the game. I'll probably write a review on it when I can.
